// The configuration generation file cannot be modified!

using UnityEngine;
namespace Core
{
	public partial class RandomSkillCoinfig : IConfig
	{
		public int id;
		public string name;
		public string des;
		public int skillId;
		public int parent;
	}

	[Config(typeof(RandomSkillCoinfig))]
	public partial class RandomSkillCoinfigLoader : BaseLoader
	{

	}

}